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 Gore League

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Mrcho
Pegassos
Diddlez
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mage_wizard
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Mrcho
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Mrcho


Registered : 2008-02-10

Posts : 1595

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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeTue 03 May 2011, 9:05 pm

The problem is not to get the team, its whether guys wanna play or not.

Its 1 match per week?

Any US clans or teams signed up yet?

Also, do you guys play stock server mods or .. ?

We can play half wars on US side?
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BLOODYEYE




Registered : 2011-05-03

Posts : 45

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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeWed 04 May 2011, 6:32 am

Mrcho wrote:
The problem is not to get the team, its whether guys wanna play or not.

Its 1 match per week?

Any US clans or teams signed up yet?

Also, do you guys play stock server mods or .. ?

We can play half wars on US side?

1 match = 1 week

not clan but team from America (MSK) thats TMF and nerdiboy . maybe PcP will join too Wink

about mods i will ask . but i heard that will be modded on example i take UMC UZI with 300/60 amo and no gas there . i will ask Mager to make u sure Wink

yes 3 maps EURO 3 maps USA

PLS PLAY!! Very Happy
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mage_wizard

mage_wizard


Registered : 2009-06-03

Posts : 86

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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeThu 05 May 2011, 4:32 am

Acro's Balance mod will be used in this tournament (the one used in GR TACT servers)

These are the changes of Balance mod:
Acromus wrote:
In stock 1.60.19 the UMC Sniper has stronger Snipergun shots than the Assassin, the UMC Mediums Riotgun is weaker than the Ingrams and it's gas is almost useless. The fall damage of the Heavies is higher than the fall damage of other player classes. The Chick and Sniper are weaker against rockets.

This mod balanced UMC and MOB perfectly, by making every player class equally strong.

- Mediums: MOB has Ingrams, UMC has Riotgun, but both weapons shoot exactly the same (same damage, same fire mode)
- Heavy: When falling from a building you suffer the same damage as a Medium
- Sniper: MOB has Assassin Rifle, UMC has Sniper Rifle, but both do the same damage now, 40 instead of 30 ammo, resistance against rockets/explosives is the same as the Medium
- Chick: Healing Gun primary now heals both Health and Stamina, secondary shots a heal grenade (like in Gore Retail), resistance against rockets/explosives is the same as the Medium

Nothing has really changed in this mod gameplay wise. The strengths haven't been change. Merely the weaknesses have been adjusted to the overpowered strength of the others.

You can play half wars on US server, but it will have to use the Balance mod.
TMF can't give a server right now and we don't rent a US server yet (after summer we will), so you can use your server for half war.

If you need to get the balance mod, you can download it here: http://www.mediafire.com/?p8dj3xljf36f8a2
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BLOODYEYE




Registered : 2011-05-03

Posts : 45

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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeSun 08 May 2011, 4:54 pm

did u decided guys?? if u get only for maybe u can take recruits or someone :) i hope to see u there Wink tell here about ur decision :)
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mage_wizard

mage_wizard


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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeTue 10 May 2011, 8:38 am

Sign-up period is over, but in case you want to find information about Gore League, like results, tables, rules, etc, you can find everything in our new site: http://www.goreland.net/goreleague/

We hope to see you in TACT season Wink
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Mrcho
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Mrcho


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PostSubject: Re: Gore League   Gore League - Page 2 Icon_minitimeThu 12 May 2011, 9:10 pm

Aight, tell us when the tact comes and what are the conditions etc.
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